Gamify Everything: Turning Work Into Play . . . for Better and for WorseNew Books in SociologySetting goals for the new year? Learning a language? Going for a run? Delivering food? Picking packages off a warehouse shelf for delivery? There’s a game for that. Or, at least, a gamified system des...4 years agoGamify Everything: Turning Work Into Play . . . for Better and for WorseNew Books in Sociology0:00 / 0:00Use this feed in your RSS readerCopy the publisher’s public feed URL, or build an OPML reading list for another reader.Copy RSS URL Open RSS feed · Find feeds & export OPMLKeep up with this sourceFollow this sourceKeep this source in your dashboard and return to its latest articles. Email alerts are managed separately in Settings.FetchFeeds groups articles by feed so you can follow sources, compare coverage, and save stories for later.Back to all articles from New Books in SociologyMore from this feedChoose another story from New Books in Sociology.Brett Scott, "Cloudmoney: Cash, Cards, Crypto, and the War for Our Wallets" (Harper Business, 2022)Monica De La Torre, "Feminista Frequencies: Community Building through Radio in the Yakima Valley" (U Washington Press, 2022)Michael J. Altman, "Hinduism in America: An Introduction" (Routledge, 2022)Jennifer C. Lucas and Christopher J. Galdieri, "Polarization and Political Party Factions in the 2020 Election" (Lexington, 2022)Cassidy Puckett, "Redefining Geek: Bias and the Five Hidden Habits of Tech-Savvy Teens" (U Chicago Press, 2022)James Welker, "Queer Transfigurations: Boys Love Media in Asia" (U Hawaii Press, 2022)Don’t Hate the Player: The World of E-SportsBrahma Prakash, "Cultural Labour: Conceptualizing the 'Folk Performance' in India" (Oxford UP, 2019)